+ 2

Which language should one learn for creating 3d games?

8th Jan 2018, 9:41 AM
Kisalaya Kishan
Kisalaya Kishan - avatar
3 Answers
+ 3
Python and pygame are an easy way to get started, with a simple syntax, if you want pure code or use something like unreal and write scripts in whatever language the engine prefers. The main thing with 3d is the maths you need to perform, this is what you should focus on, rather than language you learn. You can adapt to a language later but you must know the maths to calculate actions in a 3d space first.
8th Jan 2018, 12:37 PM
Mark Kirby
Mark Kirby - avatar
+ 2
I don't have much prob in maths..... Very Very thanks for ur opinion
8th Jan 2018, 1:05 PM
Kisalaya Kishan
Kisalaya Kishan - avatar
+ 1
If your game is going to be resource intensive(it has a lot of stuff in it) I'd suggest c++ since it runs faster. I build games in java since I have a better understanding of java, and my games do not use a lot of resources. I've also considered c# since it can be used in windows and on xbox.
8th Jan 2018, 12:36 PM
Lane Willmore
Lane Willmore - avatar