+ 3
why output is not zero
Hello Below is sample code: https://code.sololearn.com/cUgCQw4rxsLg I thought output is zero as uninitialized array should not be used but it might give zero value. Here, structure has two element and hence a[2] is third element which should be unassigned I guess. Please help me understand output
3 Réponses
+ 3
The reason is:
virtual void f() {}
The virtual method causes a function pointer address to get stored with your struct. That function pointer is the size of 2 int's. If the method wasn't virtual, there wouldn't be an address of f stored in each instance of the struct.
Notice that the following will print 22 just the same. I commented out the virtual method and changed the array index from 2 to 0.
#include <iostream>
using namespace std;
struct A
{
int data[2];
A(int x, int y) : data{x, y} {}
//virtual void f() {}
};
int main(int argc, char **argv)
{
A a(22, 33);
int *arr = (int *) &a;
cout << arr[0] << endl;
cout << "Number of bytes in struct A: " << sizeof(struct A) << endl;
return 0;
}
Note that you don't need the std:: prefix since you indicated that you're "using namespace std" above.
The sizeof returns 8 in that example but 16 when f is declared as a virtual method because the function pointer is 8 bytes.
+ 1
I couldn't find anything saying that c++ standardizes that the virtual function pointers are always stored before the usual data members so I don't know.
That is how it works with Sololearn's tools at least. I wouldn't assume that in any non-educational programming situation.
This will obviously work the same way regardless of the virtual methods:
int *arr = (int *) &a.data; // the (int *) casting is optional since data is an array.
0
Oh...I see... I could observe virtual... Vptr is always on top of the allocated members?