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How to check collision between objects of same class
I have class Block which creates rectangle and makes it fall. But when i try to check for collision between multiple blocks, they either collide with itself or freeze after first collision. Full code which can be run online: https://replit.com/@artur10563/sololearn?v=1
5 Réponses
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Fake girl , i already made it work ( kind of ) but yeah, that's what i mean. Is there any way to check for collision between objects of same class using method
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Mirielle, i tried this and it`s getting stuck on "if b is not self"
def fall(self, blocks):
for block in blocks:
if block is not self:
if self.rect.colliderect(block):
self.rect.move_ip(0,1)
done = False
while not done:
for event in pygame.event.get():
if event.type == QUIT:
done = True
if event.type == fall_delay_event:
for block in blocks:
block.fall(blocks)